Currently available for workPortfolio / 2026

I BUILD THESYSTEMS BEHINDGREAT GAMES.

I build complete, production-ready Roblox games and systems.

From backend architecture and gameplay to polished UI, tweening, GFX, monetization, and optimization.

3+ YearsExperience
16+ Hrs/DayAvailability for active projects
$2,000Client work · Past 2 weeks
8+Projects completed · This month
GAMEPLAY SYSTEMSMODULAR LUAUAI FRAMEWORKSPLAYER DATACORE SYSTEMS

PROVEN SYSTEMS.
REAL GAMEPLAY.

9 featured builds. 14 systems to explore. Every one made to solve a real gameplay problem.

Commissioned solo build

Full FPS Game

A complete commissioned experience built end to end—from systems and animation to UI, gameplay, and both sides of the stack.

  • Solo development
  • Gameplay systems
  • UI + animation

Pets · RNG · Collection

Pet Hatching & Collection System

A weighted reward framework with responsive hatching, persistent collection state, and architecture built to grow with a live game.

  • Weighted RNG
  • Collection state
  • Scalable modules

Combat · Boss AI

Boss Fight System

A high-stakes encounter focused on readable attack logic, precise parry windows, combat feedback, and a fair player experience.

  • Boss logic
  • Parry timing
  • Combat feedback

Movement · Character

Dynamic Movement System

A responsive character controller with dynamic locomotion, polished transitions, and movement states built for fluid gameplay.

  • Movement states
  • Responsive controls
  • Animation flow

Combat · Defense

Parry System

A responsive parry framework with precise timing windows, combat feedback, and reliable server-side validation.

  • Parry windows
  • Combat feedback
  • Server validation

Vehicles · Equipment

Vehicle + Gear

A reusable foundation for responsive vehicles and functional gear with modular controls and reliable equipment state.

  • Vehicle systems
  • Gear framework
  • Reusable modules

Rewards · RNG

CHEST RNG SYSTEM

A scalable chest framework with weighted loot tables, responsive opening feedback, and reward logic built for easy expansion.

  • Weighted RNG
  • Reward tables
  • Opening feedback

Progression · Prestige

SCALABLE REBIRTH SYSTEM

A configurable rebirth loop with clean reset rules, multiplier scaling, and progression architecture designed to grow with the game.

  • Rebirth scaling
  • Reset logic
  • Progression design

Quests · Dialogue

QUEST + DIALOGUE SYSTEM

A connected quest and dialogue framework with tracked objectives, character conversations, and reusable state-driven flows.

  • Quest states
  • Dialogue flow
  • Objective tracking

Five more builds across AI, UI, equipment, game flow, and vehicles.

WHAT I CAN
BUILD.

A single mechanic or a complete game. Client and server, connected from the start.

01 /

Gameplay

The mechanics that make your game worth playing.

  • Combat
  • Bosses & AI
  • Weapons & abilities
  • Movement
  • Vehicles & NPCs
  • Round systems
02 /

Progression

Connected loops that give players a reason to return.

  • Levels & EXP
  • Rebirths & prestige
  • Quests & skill trees
  • Achievements
  • Daily rewards
  • RNG progression
03 /

Economy

Reliable item, currency, and reward systems.

  • Inventories
  • Shops & trading
  • Loot & RNG
  • Currencies
  • Rewards
04 /

Backend

A dependable foundation behind every interaction.

  • DataStores & persistence
  • Matchmaking
  • Leaderboards
  • Cross-server systems
  • Server validation & anti-exploit
  • Networking & remote architecture
  • Modular Luau
05 /

UI & client

From the first custom icon to the final transition.

  • UI design & programming
  • Advanced tweening
  • Animations & viewports
  • Dialogue & notifications
  • HUDs & menus
  • Custom GFX
  • Client-side effects
06 /

Full game systems

Complete frameworks with systems that work together.

  • RPGs & roguelikes
  • Simulators & tycoons
  • Tower defense
  • Obbies
  • Round-based games
  • RNG & progression games
07 /

Monetization

Purchase flows integrated with your game economy.

  • Gamepasses
  • Developer products
  • Shop systems
  • Purchase prompts
  • Premium mechanics
  • Monetization integration
08 /

Engineering & polish

The finishing work that makes a build ready to use.

  • Optimization & debugging
  • Testing
  • Codebase integration
  • Modular architecture
  • Scalable systems
  • Server-side security

UI / GFX ARTIST

DESIGNED TO
FEEL ALIVE.

I design game interfaces from first icon to final interaction. Every icon shown here is custom-made, and I'm highly skilled at advanced tweening that makes menus feel responsive, polished, and satisfying to use.

01Custom icons

Every icon is drawn for the interface—no stock icon packs or mismatched visual language.

02UI / GFX design

Clear hierarchy, bold art direction, and game-ready layouts built around the player experience.

03Advanced tweening

Confident motion work for menus, feedback states, transitions, and interactions that feel alive.

I turn ambitious Roblox ideas into clean, reliable systems.

From a single gameplay mechanic to a connected framework, every build is structured to be readable, secure, and ready to expand.

Roblox creatorstinkybumgamer
01

Full-stack ownership

Gameplay, backend, UI, and client-side polish built as one connected experience.

02

Time for your project

3+ years of experience, with up to 16+ Hrs/Day available for active projects. Short-term and long-term work.

03

Architecture that grows

Modular Luau, persistent data, server-side validation, and exploit-resistant systems designed for expansion.

04

A clean fit for your game

Existing codebase integration, advanced tweening, debugging, testing, and performance optimization.

FROM BRIEF
TO BUILD.

  1. 01
    Send the scope

    Share the system, game genre, timeline, budget, and any useful references.

  2. 02
    Plan the framework

    We align on the architecture, milestones, and fit with your existing game.

  3. 03
    Build + deliver

    I develop the system, test the core flow, and provide a clean handoff.

HAVE A ROBLOX
GAME YOU NEED
BUILT?

Send me your scope, budget, and deadline and let's discuss the project.

Currently available for work

Up to 16+ Hrs/Day for active projects.

Discord usernamerenolicious